

These bounty hunters are usually powerful characters that must be dealt with, alongside any other objectives you may have in front of you. Similar to something like the wanted meter in Grand Theft Auto, if you commit crimes like theft or murder, bounty hunters will try and track you down. This bounty hunter system is certainly one of the biggest changes to the AC formula. Taking one path may lead you to gear you couldn’t otherwise get, while taking another may send a powerful bounty hunter after you, making life difficult. But, there will always be consequences or rewards for your actions. Want to play the bad guy? You can do that. This can lead to completely different outcomes that cause a ripple effect in the game. For the first time in an Assassin’s Creed game, you can choose how you want to interact with NPCs during conversations. Your choices matter more, and depending on the choices that you make, your experience in Assassin’s Creed Odyssey can differ wildly. Things are much less scripted and linear than they have been in previous games. Enjoyable and just mysterious enough to keep you pushing through this lengthy game, what feels much different is the way you’ll get to the end. The structure of the story telling is par for the course for Assassin’s Creed games. The timeline regarding the main character and the choices that you make in Ancient Greece, as well as the story line taking place in the present day with Layla Hassan and the Animus. Like other games in the series, the story runs parallel timelines. And of course, this all takes place during the present in the Animus - a virtual reality machine that allows the user to interact with genetic memories. Regardless of who you choose, either the female character Kassandra or her brother Alexios, you’ll serve as a mercenary that can choose who they want to lend their services to. The Athenians and Spartans are fighting across the country and you’ll choose to play as one of the descendants of the Spartan King Leonidas. You’ll be plunged into the Ancient Greek historical setting aligned with the Peloponnesian War. So does that mean that Odyssey is a “re-skin” of Origins? Perhaps if you were judging the game solely on these two facets, you might be able to make a case for it, but when you start digging into the many new things that have been incorporated here and the way that it all comes together to feel like something where the player’s choices matter, you start to see that this is something much different than any other Assassin’s Creed game.Ī mix of old and new ideas for Assassin’s Creed The loot and rewards systems from the last game have been carried over as well.

Ancient Egypt and Greece don’t look all that different in most spots. The visual style of the game hasn’t changed much from last year. Those who did play Origins will feel somewhat at home.
